Jack Butcher × Starbucks

The Art of Conversation

COLLECT THE DOTS

A cryptic coaster is a reason to talk to a stranger.
Six of them are scattered across Art Basel Hong Kong by Starbucks.

Starbucks

The green is the brand.

No logos, no banners, no branding. People dressed in Starbucks colors are stationed across the fair. Each one carries coasters showing a single die face. The brand isn't announced — it's recognized. Find them, start a conversation, collect a coaster.

The People

People dressed in Starbucks green and white move through the fair. No uniforms, no lanyards, no visible branding. Just the colors. They blend in but stand out enough that you start to notice them. Each one carries coasters for a single die face — ones through sixes.

The Mechanic

Spot them, say hello, get a coaster. Pick it up, pocket it, trade it. The coaster is physical, immediate, and visible. The fair floor becomes the game board. The colors become the signal. No branding required — Starbucks green is the brand.

The Reward

Collect all six dots. Starbucks covers your $88 roll at the SILK Art House booth. Your roll determines your set: six black and white resin VV dice, each showing only the number you rolled.

The Object

Assembled on the spot and packaged in a custom Starbucks green case. The brand stays on the object people take home.

(Placeholder Design)

Die face in Starbucks green. The dot count matches a real die — the coaster is the game piece. "Collect the Dots" around the rim tells you exactly what to do.

Jack Butcher, Art Basel 2026, Booth Z01. Everything you need to find the installation. The green is the only brand signal — no logo required.

01

Receive

Find someone in Starbucks colors at the fair. Get a dot coaster. Yours to keep, trade, or show off.

02

Converse

To complete the set you need all six dots. The coaster gives you a reason to look at the person next to you. Five conversations, five strangers, five dots you didn't start with.

03

Roll

Bring six coasters. Starbucks covers your roll. Walk away with a custom set in a Starbucks case.

Starbucks wins at every level

The People

People in Starbucks colors stationed across the fair, each carrying dot coasters. No logos, no branding — just the colors. They are the distribution network. The fair floor becomes the game board.

The Curiosity

A single dot on a coaster. It looks different. People photograph it, share it, ask about it. Every dot is branded content moving through the fair.

The Conversation

You notice the person next to you has a different number. You say something. Starbucks just created a social moment at an art fair.

The Hunt

You're walking around the fair, talking to strangers, collecting dots. The story of assembling the set is more shareable than the set itself.

The Roll

Anyone can pay $88 to roll. But a complete set of six gets you in free. Starbucks picks up the tab. Every roll produces a unique set. No winning number, no losing number. Just yours.

The Case

Starbucks-redeemed rolls come in a custom Starbucks-branded case. The brand isn't on a banner behind the booth. It's on the object people take home, display, and photograph. Permanent, physical, collectible.

The ask

Starbucks buys 750 rolls for fair guests. 4,500 coasters turned in and claimed — many more produced, six designs, one per coaster. We provide the artwork and make the dice. We will provide the people on the ground, dressed in the colors — no logos, no uniforms. Representatives give out duplicates to encourage new conversations and trading for a full set. Collect all six dots, earn a roll, take home a custom set in a Starbucks green case. Every participant walks away with either a conversation or a sculpture. Usually both.

The Unlock

Order a specific drink at participating Hong Kong Starbucks locations during Art Basel week to unlock free fair tickets. Secret menu item tied to the installation. Drives foot traffic to stores. Creates scarcity and exclusivity. Social proof as people discover and share the unlock mechanism.

Pay or play. The conversation is the same.

Six sculptural dice in a row, each showing a single number on every face

Dice with chance removed

Dice lineup, alternate angle

Work vs. Luck, Presented at Art Basel Hong Kong

Six dice. Each one shows a single number on every face. The one shows only ones. The two shows only twos. And so on. Tools shaped like uncertainty, rebuilt as certainty.

At the booth, you roll six regular dice. Your result determines which set you take home — six custom dice pulled to match your exact roll. Assembled and boxed on the spot. Every set is unique, but no set is better or worse than another. There is no winning number. Black and white resin. $88. Above that, 80 editions in pure silver through Asprey Studio. $8,888.

This is not gambling. Every outcome has equal value. Every participant takes home the same product. The roll determines which set is yours, not whether you get one. The mechanic is social — collecting six dots means meeting five strangers. Structurally closer to a scavenger hunt than a wager.

The real piece isn't the dice. It's the five conversations it took to collect the dots.

Work sculpture, front view Silver hand being crafted

Four hands in solid silver. From anatomical detail to pixelated cursor. A progression tracing the migration of labour from physical effort to interface-driven action.

Cast in pure silver and hallmarked by the UK Assay Office through Asprey Studio. The first hand bears newly registered marks connected to the artist — a centuries-old tradition of trust embedded directly into the object.

Work asks what happens when labour becomes invisible. Luck asks what happens when you remove chance from the outcome. Together they frame the question: is the value in the object, or in how you got there?

Activation touchpoints

Seven ways this comes to life.

Opening Night

Artist cocktail party

Art Basel opening night. Collectors, press, industry insiders. All six dot coasters scattered across every table. By the end of the night, people are comparing dots, trading across tables, and trying to complete a set before the fair even opens.

Nobody completes a set at the party — not enough of each number to go around. But the game starts here. These are the VIPs, the collectors, the people who need to finish what they started. They arrive at the fair the next morning already looking for the people in green, heading straight to the booth.

The brand doesn't need a banner behind a DJ. It needs to be the reason two collectors introduce themselves.

The Booth

UX of claim

You arrive with six dot coasters. What happens next is a moment, not a transaction. You've already had five conversations with strangers to get here. The roll is a ceremony. Every outcome is equal. SILK team staffs the booth. Green dots are painted on the floor — marking where to stand, where to roll, where to watch. They guide the flow without a single sign. The only brand presence in the booth is underfoot: subtle, unmissable, and in every photo. The brand lives on the journey that got you there, the dots under your feet, and the case you take home.

01
Verify

Present six dot coasters. Staff verify all dots and log your roll number. The coasters are yours to keep. Marked proof you were there.

02
Roll

Six dice on custom felt. Everyone nearby watches.

03
Receive

Your roll determines your set. Each die shows only the number you rolled, on every face. Starbucks-redeemed sets go in a Starbucks case.

04
Document

Every roll is photographed, logged, and posted to the live feed. Shareable, timestamped, permanent.

The booth isn't a checkout counter. It's a stage. Every roll is a performance with an audience. And every outcome is a one-of-a-kind set. There's nothing to win or lose. Just something to take home and a story about how you got there.

Video

Teaser & recap

Teaser

30–60 seconds. Text-driven, high-paced. Quick cuts between dice, dots, coasters, green, hands, strangers. No voiceover — just type on screen. Art x Starbucks. Collect the Dots. Art Basel Hong Kong. Drops before the fair to build anticipation and seed the mechanic.

Recap

60 seconds. Same energy, same pace. Real footage from the fair floor — people spotting the green, trading coasters, rolling at the booth, reacting to their set. Text-driven stats woven in: dots collected, sets completed, conversations started. Starbucks is in every frame but never the subject. The content writes itself.

On the Floor

Starbucks people across the fair

People dressed in Starbucks green and white are stationed throughout Art Basel. No logos, no uniforms — just the colors. Each one carries coasters for a single die face. One mechanic, fair-wide.

No signage, no instructions. The coaster is a die face. It says "Collect the Dots." The mechanic is implied. People figure it out, and figuring it out is part of the fun.

The fair floor is the game board. The people in green are the starting points. The coaster is a reason to talk.

Jack Butcher

Digital Artist & Founder

Jack Butcher is the founder of Visualize Value. His digital art projects have generated over $1 billion in secondary sales. He has exhibited at Art Basel Miami Beach and Paris Photo, and collaborated with Oracle Red Bull Racing and Art Blocks. Prior to founding VV, he spent a decade in advertising working for Ferrari, American Express, Oracle, and other major brands.

Self Checkout, Jack's most recent Art Basel booth, generated immediate and wide coverage. A pay-what-you-wish installation that made the $74,211 cost of exhibiting completely transparent. 5,837 receipts sold across five days.

Beyond press, the project drove wide user-generated content across TikTok and Instagram, with multiple millions of views on visitor-shot videos. The booth became a content engine: every receipt, every price reveal, every reaction filmed and shared organically.

TikTok user-generated content from Self Checkout TikTok user-generated content from Self Checkout

"A fascinating project that makes very visible the substantial cost involved in bringing work to a fair."

Artnet News

"New tech and old names drive sales at Art Basel Miami Beach."

The Art Newspaper

"Every dealer at a Miami fair has been doing this exact calculus in their head all week. Butcher is just making it visible."

The Gray Market

Asprey Studio

The contemporary design arm of Asprey London, est. 1781. Over two centuries of heritage in silversmithing and fine craftsmanship. Bespoke objects using traditional techniques and contemporary design.

SILK Art House

An art house uniting gallery representation with a creative and tech studio, built to expand artists' potential rather than limit it.

EX-R International

Experiential marketing studio specializing in culturally embedded brand activations, turning concepts into physical moments that move through audiences, not past them.